Game
Dragon Quest (2004)
The player takes the role of a namable Hero. The Hero's name has an effect on his statistical growth over the course of the game. Battles are fought in a turn-based format and experience points and gold are awarded after every battle, allowing the Hero to level-up in ability and allows them to buy better weapons, armor, and items. Progression consists of traveling over an overworld map and through dungeons, fighting monsters encountered via random battles along the journey.
Studio
Developers
Spike Chunsoft
Armor Project
UIEvolution
Spike Chunsoft
Armor Project
UIEvolution
Publisher
Square Enix
Square Enix
Platforms
Switch
Android
iOS
3DS
PS4
Mobile
Gameplay
Modes
Single player
Themes
Fantasy Historical Sandbox Open world
Perspective
First person Bird view / Isometric
Age rating
OTHER
OTHER
OTHER