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Fable poster
Game

Fable (2004)

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In Fable, the players' every action determines their character's skills, appearances and moralities. Life stories are created from childhood through adulthood and on to old age. Players may choose the paths of righteousness or dedicate their characters' lives to evil; observing as they transform into reflections of their actions and decisions. As players' characters develop, the world reacts to them and their actions. People comment on their successes, failures, appearances and behaviors. Their many opinions are expressed through applause, mockery, trepidation, panic and even flirtation. With each person characters aid and every creature they slay, the world is changed forever. In Fable, gamers decide: "Who will I be?"

Studio

Developer
Big Blue Box
Publisher
Microsoft Game Studios

Platforms

XBOX

Gameplay

Modes
Single player
Themes
Action Fantasy Historical Sandbox Open world
Perspective
Third person

Age rating

OTHER OTHER

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