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Hang-On poster
Game

Hang-On (1985)

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Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Studio

Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.

Platforms

Arcade

Gameplay

Modes
Single player
Themes
Action
Perspective
Third person

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