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Missile Command poster
Game

Missile Command (1980)

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As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.

Studio

Developer
Atari
Publishers
Sega Taito Atari Atari Corporation

Platforms

Arcade Atari-ST C64

Gameplay

Modes
Single player Multiplayer
Themes
Action Science fiction Warfare
Perspective
Side view

Age rating

OTHER OTHER