Game
OXO
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.
Studio
Developers
Alexander Shafto "Sandy" Douglas
University of Warwick
Publishers
Alexander Shafto "Sandy" Douglas
University of Warwick
Platforms
PC
edsac
Gameplay
Modes
Single player
Themes
Educational
Perspective
Side view