MyCollectory (beta) — an early look at MSGDB as a public catalog. Functionality is still growing.
The Lord of the Rings Online: Shadows of Angmar poster
Game

The Lord of the Rings Online: Shadows of Angmar (2007)

Sign in to rate

Much of the gameplay is typical of the MMO format: The player controls a character avatar which can be moved around the game world and interacts with other players, non-player (computer-controlled) characters (or "NPCs") and other entities in the virtual world. Camera angles can be switched between first-person and third-person options. Characters are improved by gaining levels. A character's level increases after it earns a set amount of experience points through the player versus environment (or "PvE") combat and storyline adventures. Characters' abilities are improved by increasing in level, but character skills must be purchased from specified NPCs after gaining a new level. The main storyline (also known as the "Epic Quest Line") is presented as a series of "Books", which consist of series of quests called "Chapters". There were initially eight Books when the game was released, with new books added with each free content update. Tolkien's Middle-earth as represented in The Lord of the Rings Online implements magic in a different manner than other MMORPGs such as World of Warcraft. There are only five "wizards" in the fictional world, none of which are player-controlled. Instead, there are active skills which require "power" (the equivalent of magic points). Some skills behave like magic (like healing or throwing a burning ember at an enemy), but are based on "lore". In addition, objects and artifacts are used to create effects similar to magic. Other features include a fast travel system and a detailed quest log with tracker and history.

Studio

Developer
Turbine
Publisher
Midway Home Entertainment

Platforms

PC

Gameplay

Modes
Massively Multiplayer Online (MMO)
Themes
Action Fantasy Open world
Perspective
Third person

Age rating

OTHER

Similar